2026

Toward Next-Generation 3D Texture Generation
Toward Next-Generation 3D Texture Generation

Meshy Texture Team

Technical Report

MeshyAIMeshyAIAll model weights and inference/training code will be released after the paper/patent review.

2025

CaliTex: Geometry-Calibrated Attention for View-Coherent 3D Texture Generation
CaliTex: Geometry-Calibrated Attention for View-Coherent 3D Texture Generation

Chenyu Liu, Hongze Chen, Jingzhi Bao, Lingting Zhu, Runze Zhang, Weikai Chen, Zeyu Hu, Yingda Yin, Keyang Luo, Xin Wang

IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2026

LumiTex: Towards High-Fidelity PBR Texture Generation with Illumination Context
LumiTex: Towards High-Fidelity PBR Texture Generation with Illumination Context

Jingzhi Bao*, Hongze Chen*, Lingting Zhu, Chenyu Liu, Runze Zhang, Keyang Luo, Zeyu Hu, Weikai Chen, Yingda Yin, Xin Wang, Zehong Lin, Jun Zhang, Xiaoguang Han

International Conference on Learning Representations (ICLR), 2026

2024

Tex4D: Zero-shot 4D Scene Texturing with Video Diffusion Models
Tex4D: Zero-shot 4D Scene Texturing with Video Diffusion Models

Jingzhi Bao, Xueting Li, Ming-Hsuan Yang

arXiv preprint, 2024

Photometric Inverse Rendering: Shading Cues Modeling and Reflectance Regularization
Photometric Inverse Rendering: Shading Cues Modeling and Reflectance Regularization

Jingzhi Bao, Guanying Chen, Shuguang Cui

International Conference on 3D Vision (3DV), 2025